Meeting 24
MC: Jayden
Tomorrow: ???
Game story development, part 2
Game writers don't just write things that the player will read and see. They also write things for the game design team to think about.
Building a basic story bible for your game
Dialogue script example:
How to Write Your First Video Game Quest
Game writing includes:
- General backstory of the game
- Backstory of characters, NPCs, objects, etc
- Outline of what happens with scenes and characters, layout by layout
- Cutscene narratives
- Dialogue boxes
Formats:
- Traditional storywriting
- Outlines
- Flowcharts
- Scripts
- A mixture of any of thesewhatever works!
D&D Monster Manual page:
Important:
Game writers can also create possible narratives that the rest of the team hasn't decided upon, but might consider in the future. This is world-buildinggiving the game design team a lot to think about as they create other aspects of the game.
Narrative design myth-busting: It's not "just lore"
Things to do after you finish your current project
Video games (Construct, Roblox)
- Transform game graphics into animations
- Start screen, with separate sdtk
- Game sound fx
- HUD layer (score, health, progress)
- Add hidden / easter-egg levels
Twine story/games:
- Add more graphics
- Add SDTK music
- Add an intro screen
- Change colors with CSS code (I can help with this)
- Add easter-egg storylines
Character graphics:
- Add to the wealth of character / img designs in your collection
- Transform still images into animations
3D modeling:
Other ideas:
- Join an existing team that needs some help
- Rework an older game
- Create a new quick-and-fun game project that you can finish by next week
- Start new long-term game project (you'll have access to Construct until Sept. 25, btw)