ASM Advanced Game Design

Erik Brown, erik.brown@asmprograms.org

Meeting 12

MC: Endy

Tomorrow: Yumi

 


We are all working towards a FRIDAY deadline. You can still spend some of your workday finishing projects that need more time, but we need mostly finished work to show to the rest of our program.

 

Work session

LVL2

Work session

 

LVL1

 

Game music composition

Digital music sequencer

The idea:
No "musical" inputs. The computer has a timeline with "steps", and sounds/tones are assigned to the steps to make sound sequences (and then looped). These can be layered for complexity.

Nowadays, machines have enough memory to hold rich samples, but that wasn't the case in the classic days of video game music.

 

Sequencer phone app demo:

 

 


Small group progress meetings:

  1. Giselle, Emmanuel, Isaiah, Tina, Endy
  2. Alan, DeAndre, Yumi, Archie, Janaya
  3. Mascis, Syncere, Sara, Angelique