Meeting 18
MC: Ashton
Tomorrow: Tala
Game story development, part 2
Game writers don't just write things that the player will read and see. They also write things for the game design team to think about.
Building a basic story bible for your game

Dialogue script example:
How to Write Your First Video Game Quest
Game writing includes:
- General backstory of the game
- Backstory of characters, NPCs, objects, etc
- Outline of what happens with scenes and characters, layout by layout
- Cutscene narratives
- Dialogue boxes
Formats:
- Traditional storywriting
- Outlines
- Flowcharts
- Scripts
- A mixture of any of thesewhatever works!
D&D Monster Manual page:
Important:
Game writers can also create possible narratives that the rest of the team hasn't decided upon, but might consider in the future. This is world-buildinggiving the game design team a lot to think about as they create other aspects of the game.
Narrative design myth-busting: It's not "just lore"
Work session
We're working toward the Progress Presentation deadline: this coming Monday, July 21.
Tuff Bois: Dane, Xavier, Raymond
The Glorpions: Josue, Angelique, Juda, Chris, Raymond
Goofy Goobers: Muhammad, Ashton, Mamadou, Thien, Martin
NightHex: Amina, Liam, Ebonique, Tala
??? (visual novel): Jaden, Ashton, Thien
Clubs
- Programming
Dane, Martin, Chris - Horror games
Angelique, Juda, Muhammad, Liam, Josue, Xavier - Series
Amina, Tala, Mamadou, Ebonique - Art
Jaden, Thien, Ashton
Email the following to me:
- Club name
- Club slogan
- Graphic
- Colors (background, text)
Visiting Game Designer:
Rusty Swain
Game Design From an Engineer's Perspective [PDF]