ASM Advanced Game Design

Erik Brown, erik.brown@asmprograms.org

Meeting 4

MC: Jaedyn

Tomorrow: Dane

 


"Pending status"

Tax forms:
I-9 verification
W4 forms

 


Google accounts:
An email was sent to you with account credentials.
If you need help, contact supportteens@asmprograms.org

 


Work session

LVL2

Progress presentation — Monday!

Everyone will present their progress.

 


Please review your websites!

Let me know if you want any changes.

 


Design office identity

Have a foreperson send me:

  1. Full design office name
  2. Design team names (if their own online identity seems appropriate)
  3. Snapshot(s) of brianstorming notes and sketches


For the site—or each of the sites—I am creating, I'll need the following:

  1. Background color
  2. Text color
  3. Mascot or representative image
  4. Tagline/motto
  5. Professional role(s) for each person

 

 

LVL1

 

Your game designer websites

Send me the following, if you haven't already:

  1. Designer name (it can be your real name, a gamer name, or an invented name)
  2. Slogan/tagline
  3. A graphic
  4. A background color
  5. A text color


* Use hex# codes for color.
** You can send me a background image instead of a color, if you prefer.

 


Digital art, cont.

Q: when should we have a graphics deadline?


Glitch tools

Actual glitches — data bending — can be tricky and unpredictable. Fortunately, there are tools to create "glitchalikes" — adding effects to your image to make them look like damaged data.

 

Graphics exhibition!

 


Construct 3

Scirra website


Getting access to Construct 3:

  1. First, register yourself with your ASM Gmail account
  2. Go to editor.construct.net
  3. Click Free Edition (top right corner)
  4. Select Enter Access Code

 

Layout: design view for adding/positioning objects

Objects: programmatic "things" that can be manipulated by code

Objects in Construct 3:

  • the game itself (system object)
  • programmatic capabilities (such as mouse access, keyboard access, etc.)
  • background (tiles)
  • images (sprites)

Behaviors: capabilities added to objects

 

Crash course demo

Download game assets: crash-course-img.zip

This demo is also available on video on the C2: video tutorials page.