Meeting 17
MC: Trimaya
Tomorrow: Emarie
Progress Showcase
Both LVL1 and LVL2
Friday, April 25
LVL2




Work session
LVL1



This gets into the mechanics of how video game soundtracks work, psychologically:
Digital music sequencer

The idea:
No "musical" inputs. The computer has a timeline with "steps", and sounds/tones are assigned to the steps to make sound sequences (and then looped). These can be layered for complexity.
Nowadays, machines have enough memory to hold rich samples, but that wasn't the case in the classic days of video game music.
Koda sequencer software demo:
Project proposals
Everyone will propose a Final Project! (or multiple projects)
These will be presented during the Lutz Showcase , and they will be share through the ASM email list after the final day of the program.
- Construct 3 game
- Roblox Developer game
- Digital art, or concept art
- Twine story-game
- Music compositions
- 3D modeling
- 3D prints
- Etc....
This can be a solo project, or you can collaborate with a friend.
Proposal example from Adriana Peña
Finished game
You can write and upload your proposal document in Classrooms, or you can email it to me: erik.brown@asmprograms.org
New design office
(Trimaya, Berneal, Emarie)
You'll have your own website, like Shannon Studios.
Send me the following:
- Your team proposal
- Design team title
- Design team motto/slogan
- Your professional roles
- A mascot image
- Background color (hex#)
- Text color (hex#)