ASM Advanced Game Design

Erik Brown
Miguel Cortez, Program Assistant

Meeting 9

 

MC: Oscar

Next Monday: Andrej

 


Tomorrow

  1. Character story contest
  2. Progress reports from Design Teams — you'll need something to show!

 


Game music composition

"If you remember in Space Invaders, you know, as the ships started to come down, the aliens, and as they got closer and closer, the sound got faster and faster. Now, what the game programmers did was that they took the person's heart rate, and as they're getting closer and closer, people would start to panic. Now they'd do the same studies without the sound, and the people wouldn't panic as much. And it goes to show and prove how significant audio and music are."

—Tommy Tallarico (video game composer)


In the old days:

Today:

 


This gets into the mechanics of how video game soundtracks work, psychologically:

 


Planned weekly schedule

Mon Tues Wed Thurs Fri
General brainstorming Club meeting Personal work Club meeting Showcase & Friday Report

 

Club meetings

  1. Classrooms—upload materials for the Clubs page
  2. Be ready to talk about the results of your club meeting with the whole group

 



 

Group 4 meeting
10:00–10:45 a.m.

Nathan, Jocelyn, Shreyas, Koda

 

MHA skills — which are your personal strengths?