ASM Advanced Game Design

Erik Brown
Miguel Cortez, Program Assistant

Meeting 1

Introductions

  1. Name
  2. Experience with ASM Game Design
  3. Favorite game right now

 

What are we doing here?

  1. We are designers, not just consumers.
  2. We are rehearsing for a professional future.
  3. We are here to enjoy our work.

 

What is design?
What is design?

 

Day One Information (pptx)

 

Game Design summer 2019 in a nutshell

Most days, we'll devote time to both of these:

Group projects:
Trans-media games
Individual game projects

 

Overall:
To think about games in interesting ways, and to make interesting games

 

The main differences from the school-term Game Design program

  • You will decide what will be created this term
  • You will find and learn new tools and software
  • You will teach new tools/software to others

 


Google Meet

Always use Chrome!
(Download Chrome)

Make sure you are logged into your asmprograms Google account!


To customize the Meet experience:

 


 

Assignment for 12:30 meeting today

We will gather lots of ideas for what to do and make this term.

Be ready to contribute ideas for:

  1. What sort of media could be involved?
  2. What sorts of themes/genres could be explored?

 



 

Group 1 meeting
9:45–10:30 a.m.

Miguel, Zach, Cristian, Maria

 

Construct 2

Scirra website

 

Layout: design view for adding/positioning objects

Objects: programmatic "things" that can be manipulated by code

Objects in Construct 2:

  • the game itself (system object)
  • programmatic capabilities (such as mouse access, keyboard access, etc.)
  • background (tiles)
  • images (sprites)

Behaviors: capabilities added to objects

 

Construct 3: Free Trial

 



 

12:30 Meeting

Jamboard: ideas for the summer term