ASM Advanced Game Design

Erik Brown
Miguel Cortez, Program Assistant

Meeting 22

 

with help from Mel

 


MC: Matt

Tomorrow: Koda

 


Schedule for this week

Mon Tues Wed Thurs Fri
Club presentation:
Unite the Weebs
Club presentation:
Doki Doki Character Design Club
Club presentation:
Programming Gang
Club presentation:
Junior Producers Club
Club presentation:
Super Smash Scrubs
Glitch art & Design Team meetings Club meeting What's on Miguel's mind...? Club meeting Showcase

 

Club meetings

Club presentation:
Unite the Weebs + Doki Doki Character Design Club

 


 



 

Group 2 meeting
10:00–10:45 a.m.

Shreyas, Cristian, Zach, Amaris

 

Serious games brainstorming—Master List


Scenario: you are a team of journalists who want to use game design technologies to help bring an important story to light.

Select an idea from the Master List (or: combine 1 or more ideas) to develop a game concept.

Create a new document in Classrooms with the following:

  1. Game title
  2. Plot/storyline for the game
  3. Goal(s) for the game—what you want the player outcomes to be
  4. Main character design
  5. Example(s) of NPCs
  6. Sketch of game level
  7. A list of the most important game mechanics


This will be completed during this meeting, so you will need to work fast! Sketching by hand is fine (you can photograph and upload sketches), or you can use sketching software like Sketch.io, or whatever you prefer.

Here's a Jamboard, if you want it.