ASM Advanced Game Design

Erik Brown

Meeting 1

Introductions

 

What are we doing here?

  1. We are designers, not just consumers.
  2. We are rehearsing for a professional future.
  3. We are here to enjoy our work.

 

What is design?
What is design?
  1. Discussions and sharing ideas
  2. Articulation — expressing ourselves clearly
  3. Planning ahead of time
  4. Analysis of work-in-progress
  5. User testing

 


Day One Information

Summer 2023 Orientation [PDF]

Google accounts:
An email was sent to you with account credentials.
If you need help, contact supportteens@asmprograms.org

 


"Pending status"

Tax forms:
I-9 verification
W4 forms

Program Acknowledgement, Consent, and Release forms (for parents/guardians)
PACR [PDF]
PACR (en Español) [PDF]

Forms are processed by the downtown ASM office each Thursday — the wheels of bureaucracy turn slowly.

 


Google accounts:
An email was sent to you with account credentials.
If you need help, contact supportteens@asmprograms.org

 


Icebreaker

Imagine yourself at age 25.
Where do you live?
What do you do for a living?

 


Work space preparations

  1. Create Program Agreements
     
  2. Put your name on your computer (left side)
     
  3. Create a folder on your desktop
     
  4. Create a workplace sign
    • Your first name
    • Your personal symbol
    • Symbols/words to represent your interests

 

My proposal for the summer term

Part 1:
LVL1 learns Construct 2
LVL2 teams: design challenge and game building

Part 2:
LVL1 graduates to LVL2
New plan, with new teams



 

LVL2

Jaedyn, Hugo, Adriana, Dane, Kareem, Aidan, Victor, Larry, Rafa, Jae'Lyn, Jermaine, Noah

Design challenge proposals

Conduct an ideation session.

Questions:

  • How many teams will there be?
  • What themes/ideas will be shared by the teams?
  • What will the challenges and constraints be?

 

 

LVL1

Jesse, Adal, Nicholas, Keyshawn, Miguel, Kiaun, Eli'sha, Jamar, Raymond, Rishi

 

Piskel


piskelapp.com


How to trace images in Piskel