Gamer, determined, creative

 

Game Designer Statement

Name: Miguel Cortez
Age: 17
High school name: Lane Tech
Year in high school: senior

Game Design has always been fun because of the community. We have always found ourselves a little shy at the beginning of ASM however by the end we found ourselves welcoming everyone to our community. I could never be without game design. I love to make games that make people lose their minds due to the impossible difficulty. I love embedding inside jokes in my games from pop culture or the game design history. Most of my games are simple one-level boss fights full of rage and fun. It reflects my personality because I like simple broken games and find them so much fun because you get to experience others struggle with your hell of a game.

 

Programmer

Bread Bank, Team Y >>

 

Programmers

Back pain pending

Alfonso, Hugo, Miguel, Zaid, Rafa, Roberto


 

 

Spring 2022

Coder, Independent Developer

The Council of No Ideas >>

This is a hard beta

 

Fall 2021

Programmer, Debugger

RASPUTIN >>

Game lore


Advanced Lawnmower Simulator fan art:

 

Summer 2021

Original version:

 

New-and-improved version

Older games reworked with Construct 3:

The universe gauntlet

Test your reaction

 

Fall 2020

Background art, coding

Rodrick the unforgiven >>

 

 

Avatar 2020:

 


Summer 2020

Design Team work:

God Help Us All >>

 

Official member

Unite the Weebs

Unity Club

 

Week 3 Unity developments:

 

Further developments:

Unity research links

 

Glitch art