Design Team work:

Meme Makers Inc >>

 

Official member

Super Smash Scrubs


 

Super Mario Maker development screenshots (Week 3):

For the first and second screenshot: I was developing the final level of the first world, and wanted to make it feel simple since it was the first world. I added one or two difficult sections, while also rewarding the player with 1-2 mushrooms/secret rooms along the way. For the third screenshot, I was developing the first level of the second world: underground theme. For this level, I implimented the use of the underground mole enemy, as well as stretching piranha plants to startle the player.

 

Further development:

 

Glitch art: