dane a

i will eat the cheese moon

 

What I enjoy about game design is the process of coding and the Sisyphus-like trial and error you come across when designing the ins and outs of a game. The glitches, while often annoying, invoke new ideas about your game and how you can improve it. My games, while simple, can have intricate pieces of art that give them slightly more charm than just boxes colliding. Though I would like to make a more gameplay intensive game, and then add all my silly art ideas and whatnot. Even though I have not explored the creation of this type of game, I am really passionate about creating an adventure game with a complex fighting system with fun platforming. I plan to try creating such a game sometime in the future, possibly in my college years.

 

Summer 2024

Artist

Dead Silence >>

 

Chicago Programmers' Union

making bad code worse

Dane, Mascis, Emmanuel, Martin


 



Roblox developer game


Delicious cheeseburger question >>

 

Java game

 

Spring 2024

Programmer/ Artist

Stoic Stewards >>

 

Fall 2023

Artist, Programmer, Musician, Writer, Swiss Cheese

Ricotta Armada >>

 

Summer 2023

Programmer/Artist

Wise Mystical Tree >>

Game Engine Exploration

We subduct Construct

Rishi, Kiaun, Aidan, Dane


3D modeling

 

Game Development

Cutting It Close >>

Coin Chase >>

 

Summer 2022

Character development

 

Interactive storytelling

Keep clicking and maybe you_ll explode

 

Video game development

Game proposal

Bullet Game