What I enjoy about game design is the process of coding and the Sisyphus-like trial and error you come across when designing the ins and outs of a game. The glitches, while often annoying, invoke new ideas about your game and how you can improve it. My games, while simple, can have intricate pieces of art that give them slightly more charm than just boxes colliding. Though I would like to make a more gameplay intensive game, and then add all my silly art ideas and whatnot. Even though I have not explored the creation of this type of game, I am really passionate about creating an adventure game with a complex fighting system with fun platforming. I plan to try creating such a game sometime in the future, possibly in my college years.